![]() I think this is a nice feature to have when you're running away from ghosts and need to heal quickly without having to menu->items->use, which also takes a lot away from the atmosphere. With the press of button "A," a message that shows your health and (if you're damaged) prompts you if you want to heal. Sorry if I'm asking for too much, but there's also another problem. Any help or insight is appreciated.Īwesome! This works perfect, it was a lot more simple than I thought. but I'm exactly sure how to do it correctly. I have a feeling it's pretty simple to do. 20, display it as Health: DANGER and obviously, if it was 30 it'd already be game over. Instead of displaying Damage = \V (it's kinda lame displaying damage and a random number like 10.), I want to set it like this: When char's DMG variable is: 0, display it as Health: Healthy. I set up a script where pressing "A" would bring up the common event to show you your health and number of potions, and if you want to heal yourself. ![]() But I also set up a health system where you can pick up potions and use them to heal you. Not wanting to deal with changing the layout of the menu, I disabled it. I have a variable for the char's damage (1 hit = 10dmg, once it reaches 30, it's game over). I'm creating a survival horror game where you get hit 3 times and you die. I just got into ruby programming but I'm still not confident in exactly what I'm doing.
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